[Bug 7411] GLSL shaders work badly with fglrx

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 4 15:43:18 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=7411





--- Comment #31 from bartgenuit at gmail.com  2010-01-04 15:43:17 ---
(In reply to comment #30)
> Oh, it's my turn to apologize if my comment was harsh - it wasn't intended to
> be negative towards you posting this here, although it was negative against
> unclear collection bugs like this one.
> 
> The best place to post info is in a new bug report, or even better: search if
> there are any bugs related to PoP:SoT, check if they describe the same issue,
> or one that seems similar, and post them there. If non exist, open a new bug.

:-) That's about the procedure I followed, leading to this thread as the most
fitting (from my naive point of view). So I'll best open a new one then.
Thanks!

Oh, and your comment did not strike me as harsh, I just expected people might
be getting quite tired of postings in the wrong threads (which is a common
problem around the nets), so I tried my diplomatic tone..

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