[Bug 21251] New: Prince of Persia Sands of Time: Artifacts at in-game characters

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 4 15:56:51 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21251

           Summary: Prince of Persia Sands of Time: Artifacts at in-game
                    characters
           Product: Wine
           Version: 1.1.35
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: bartgenuit at gmail.com


Created an attachment (id=25545)
 --> (http://bugs.winehq.org/attachment.cgi?id=25545)
 Artifacts in PoP:SoT; Wine logfile 

Glitches in PoP:SoT, where in-game characters other than the
prince or monsters (such as princess and vizier) render messy throughout the
game. Vectors radiate from these characters when you turn to them, not when
they are out of sight (see attachment). The (attached) logfile shows an error
"err:d3d_shader", which might be related. My setup:

ATi Mobility Radeon HD 3470
Driver: FGLRX 2:8:600-0ubuntu2
OS: Ubuntu 9.04
Wine 1.1.35

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