[Bug 21296] UrU: Path of the shell: No vertex shaders.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 25 14:29:20 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21296





--- Comment #1 from GyB <gyebro69 at gmail.com>  2010-01-25 14:29:19 ---
Created an attachment (id=25887)
 --> (http://bugs.winehq.org/attachment.cgi?id=25887)
Terminal output running URU

The same issue was observed in URU:Complete Chronicles entering the Eder Kemo
Age: trees are just standing still. In windows they're moving gently.

In the attached terminal output the:
[i]fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware[/i]
line might be interesting, because it appeared right after I entered the Age
with the moving trees.
Fedora 12, wine-1.1.37, Nvidia GeForce 7600 GT with 190.53 proprietary driver.

Additionally, a part of the screen (bottom-left) began to flicker when I
reached this particular stage of the game. This was not present in any other
Ages of the game.

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