[Bug 21493] Vampire Bloodlines crashes after loading a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 26 15:46:05 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21493





--- Comment #9 from paulo <i30817 at gmail.com>  2010-01-26 15:46:04 ---
Ok i followed the process there.
1) started the game
2) started the debugger while the game was in the main menu.
3) attached to the process
4) clicked start game on the game

Got this on the debugger:

Wine-dbg>info process
 pid      threads  parent   executable (all id:s are in hex)
 00000008 6        00000000 'vampire.exe'
 0000000e 4        0000000a 'services.exe'
 00000011 4        0000000e 'winedevice.exe'
 00000019 3        0000000e 'winedevice.exe'
 00000022 1        00000008 'explorer.exe'
 00000026 2        00000008 '~e5.0001'
 00000032 1        00000008 'winedbg.exe'
Wine-dbg>attach 0x12
Can't attach process 0012: error 87
Wine-dbg>attach 0x8
Can't attach process 0008: error 5
Wine-dbg>info process
 pid      threads  parent   executable (all id:s are in hex)
 0000000e 4        0000000a 'services.exe'
 00000011 4        0000000e 'winedevice.exe'
 00000019 3        0000000e 'winedevice.exe'
 00000034 6        00000000 'vampire.exe'
 00000038 1        00000034 'explorer.exe'
 0000003c 2        00000034 '~e5.0001'
Wine-dbg>attach 0x34
0x68000832 GLIBC_2+0x832 in ld-linux.so.2: ret    
Wine-dbg>set $BreakOnFirstChance=0
Wine-dbg>cont
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x4d991190).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:4d991190 ESP:0032d9f4 EBP:0032da3c EFLAGS:00210202(  R- --  I   - - - )
 EAX:00000000 EBX:4dbb2ff4 ECX:00000001 EDX:7d8f1740
 ESI:00000000 EDI:7d8f1740
Stack dump:
0x0032d9f4:  7c3d8a98 7c367ca0 0032da3c 4d991e81
0x0032da04:  7ca69268 00000000 00000000 00000000
0x0032da14:  00000000 7c36690c 0000000c 4d973d81
0x0032da24:  7d8f1710 001741a8 4d99115b 4dbb2ff4
0x0032da34:  7c3c3cf0 00000001 0032daec 4d974fc7
0x0032da44:  7d8f1740 00000000 00000000 00000001
Backtrace:
=>0 0x4d991190 radeonEmitVec16+0x40() in r300_dri.so (0x0032da3c)
  1 0x4d974fc7 in r300_dri.so (+0x2cfc7) (0x0032daec)
  2 0x4da23e66 in r300_dri.so (+0xdbe66) (0x0032db5c)
  3 0x4da23fee in r300_dri.so (+0xdbfee) (0x0032db9c)
  4 0x4da1b1ce in r300_dri.so (+0xd31ce) (0x0032dbbc)
  5 0x20348d14 in wined3d (+0x68d14) (0x0032df6c)
  6 0x2031e251 in wined3d (+0x3e251) (0x0032dfbc)
  7 0x3bf4b516 in d3d9 (+0xb516) (0x0032e01c)
  8 0x2a01203f in shaderapidx9 (+0x1203f) (0x2a068570)
  9 0x00490105 (0x2a0527f0)
  10 0x2a012580 in shaderapidx9 (+0x12580) (0x2a012470)
0x4d991190 radeonEmitVec16+0x40 in r300_dri.so: movl    0x0(%esi),%edx
Wine-dbg>



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