[Bug 21519] New: Mass Effect 2 crashes after start

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 28 08:01:07 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21519

           Summary: Mass Effect 2 crashes after start
           Product: Wine
           Version: 1.1.37
          Platform: x86
               URL: http://masseffect.bioware.com
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: andras at csevego.net
                CC: hverbeet at gmail.com


Created an attachment (id=25919)
 --> (http://bugs.winehq.org/attachment.cgi?id=25919)
output without any extended debug option

If you start Mass Effect 2, it will crash with newest wine. It's a regression,
because somebody reported, it is working with version 1.1.21 of wine.
I did a bisect, that shows the problematic commit is:

--
author    Henri Verbeet <hverbeet at codeweavers.com>
     Thu, 11 Jun 2009 08:24:30 +0000 (10:24 +0200)
committer    Alexandre Julliard <julliard at winehq.org>
     Thu, 11 Jun 2009 09:53:55 +0000 (11:53 +0200)
commit    5fbf895da683c21a89ad6a5e1433279c241b564f
tree    6b606159d92bb69e8c186440d4e6d1f63f592c31    tree | snapshot
parent    da12ac05a4a5fe857fa317fbdbbb2ccce12b838a    commit | diff

wined3d: Use the format info to calculate compressed surface pitch in
IWineD3DBaseSurfaceImpl_GetPitch().
--

I reverted this patch manually, and game started. I can confirm the problem is
the new pitch calculation.

CCing Henri Verbeet.

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