[Bug 23483] New: Singularity: zooming with sniper rifle hangs for a couple seconds

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 3 01:34:31 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23483

           Summary: Singularity: zooming with sniper rifle hangs for a
                    couple seconds
           Product: Wine
           Version: 1.2-rc6
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: trivial
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Created an attachment (id=29306)
 --> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper

I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.

Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb

(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub

which stands out from the rest...

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