[Bug 23372] AOE III: Crash at Ensemble Studios video

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 3 05:49:56 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23372





--- Comment #6 from NSLW <lukasz.wojnilowicz at gmail.com>  2010-07-03 05:49:52 ---
Created an attachment (id=29309)
 --> (http://bugs.winehq.org/attachment.cgi?id=29309)
WINEDEBUG=+msxml on wine-1.2-rc6

It's not fixed. Last lines in terminal are:

fixme:win:EnumDisplayDevicesW ((null),0,0x32f330,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x331d7e0,0x6f7c388): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x6f7c090,0x4a37f28): stub
err:heap:validate_block_pointer Heap 0x110000: bad size 00002020 for in-use
arena 0x50866f0
err:ntdll:RtlpWaitForCriticalSection section 0x687435c0 "wined3d_main.c:
wined3d_cs" wait timed out in thread 0027, blocked by 002e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 002e, blocked by 0027, retrying (60 sec)

There is no more window from first attachment (or it appears randomly and
rarely). Everything hangs, no sound, no video. It still happens at ensemble
studios video. Again setting msxml4 as native, built-in helps. I'm attaching
msxml log.

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