[Bug 23516] New: Left 4 Dead 2 Sound Drop

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 4 20:06:06 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

           Summary: Left 4 Dead 2 Sound Drop
           Product: Wine
           Version: 1.2-rc6
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P1
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: tumpster84 at gmail.com


The sound drop is likelier to happen when you either rescued (by incap or fall)
or you rescue someone else. You expect the rescue sound to play, but it
doesn't, and then most sounds don't play. This or after you rescue someone
parts of the sound will drop, i.e. you can hear a gun firing but rain drops and
voices cannot be heard.There are other instances where this also occurs (like
luck), but the rescue one is the most reliable one to reproduce. Maps like the
Passing and Dark Carnival, and game types like realism have a higher chance as
well. I have not noticed any trends on weapons (melee or guns) and items, or
characters (survivors or infected).

If you turn on captions and play the game, you expect to see readable words.
When the sound problems occur, you'll see garbage appear in the captions
whenever a sound event happens. You could play with the sound drop until:
- you get kicked off the server (even your own) and get the Server not able to
authenticate message
- there is a round change, then the game "breaks", and you'll have to kill
left4dead2.exe and/or crashes back to desktop.
- you take the initiative, quit, and restart the game before the first two
happen

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