[Bug 23578] New: Team Fortress 2: Significant "lag" spikes disrupt gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 9 11:17:01 CDT 2010


           Summary: Team Fortress 2: Significant "lag" spikes disrupt
           Product: Wine
           Version: 1.2-rc6
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: immanuel.ortego at gmail.com

Valve, as of yesterday, has introduced a major update that has broken the
application. When playing in an active game server --at sporadic times-- the
game will become unplayable with the framerate being under 10 FPS and the ping
climbing past 200ms. This is not due to hardware or network issues but the
application and WINE itself. The game continues to work normally for native
Windows users. A couple of other WINE users have reported this issue in TF2's
WINE AppDB comment section.

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