[Bug 23595] New: F.E.A.R. 1.0 Random deadlocks (probably audio related)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 10 08:44:01 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23595

           Summary: F.E.A.R. 1.0 Random deadlocks (probably audio related)
           Product: Wine
           Version: 1.2-rc7
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: plamen.vassilev at gmail.com


Created an attachment (id=29503)
 --> (http://bugs.winehq.org/attachment.cgi?id=29503)
Full console output

Clean wine 1.2-rc7 prefix. The game installs and runs fine. I had to use nocd
for it to run. I played it with maxed out video parameters, and it was all
fine, until I reached the level Infiltration. In that level the game started
exhibiting deadlocks, at random positions of the player, sometimes sooner,
sometimes further in the level. From console output it looks like it's audio
related, because of the message:
Note: Illegal Audio-MPEG-Header 0x3cbe5446 at offset 16790.
After three of these I get:
err:ntdll:RtlpWaitForCriticalSection section 0x472e344 "?" wait timed out in
thread 001d, blocked by 0009, retrying (60 sec)
The video stops refreshing and the current sound buffer contents are repeated
endlessly.

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