[Bug 11354] Complex Shader Distance Error - EverQuest2.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 11 06:30:10 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=11354





--- Comment #23 from Joni L-H <jonilh at gmail.com>  2010-07-11 06:30:09 ---
(In reply to comment #22)
> ...
> OK, I see it now.  I've identified other spots with similar problems: the walls
> at the docks in Longshadow Alley (Freeport); Execution Plaza in West Freeport;
> and platforms in Kelethin.
> 
> This bug still exists, but it's better than it was before. :)

For me how the bug is now is how it has been for a very long time.
in other words, the bug has the exact same effect for me as it has in wine
1.1.18

So to clarify, in reference to this specific bug nothing has happened.
bug need to be reopened and status changed back to confirmed.

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