[Bug 23604] Armored Fist 3 crashes on startup in (shrinked) binkplay.exe

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 11 11:43:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23604





--- Comment #4 from GyB <gyebro69 at gmail.com>  2010-07-11 11:43:00 ---
Well, I'm not familiar with patching and compiling a kernel on Fedora on my
own, instead I picked up and installed the latest available testing kernel for
Fedora 13, that's kernel-PAE-2.6.34.1-9.fc13.i686.
http://koji.fedoraproject.org/koji/buildinfo?buildID=182791

Using this latest kernel, the game (Armored Fist 3) still crashes in the same
way in binkplay.exe. I'd like to stress, the crash is not fatal, afterwards the
game is fully playable (only the intro video is not played). I can suppress the
annoying crash dialogue by setting 'ShowCrashDialog' to '0' in the registry.

Just to be sure: I tried the HoMM III demo linked in bug #20380. It crashes in
a matter of seconds when using the old 2.6.33.x kernel, but doesn't crash using
2.6.34.1.

p.s: the reason for compiling Wine with -O0 flags is that I always get an
'ugly' crashlog when using the default -O2. I've uploaded the same crashlog
here: http://pastebin.com/LMYXijxk
You can see, it's full with those 'fixme:dbghelp:elf_new_wine_thunks Duplicate
in L"kernel32<elf>":...' lines. I don't know the reason for that, but with -O0
those lines are missing.
Maybe, Fedora is not the most suitable distro for compiling Wine from source...

Anyway, thanks for all your help and explanations so far.

Regards

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