[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 11 22:10:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23578


Professor Sock, of St. Trinians. <an.unwashed.stripy.stocking at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |an.unwashed.stripy.stocking
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--- Comment #26 from Professor Sock, of St. Trinians. <an.unwashed.stripy.stocking at gmail.com>  2010-07-11 22:09:59 ---
(In reply to comment #25)

> Confirmed.  I recorded demos until I caught the bug, replayed and the cpu load/
> framerate death happens again at the exact same point when the demo is replayed
> offline.

Sorry, please discard this comment.  On further investigation the apparent
replication of the effect is just the recorded result of the direct impact on
demo recording.  The bug is not triggered again by playing back the demo.

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