[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 13 14:01:32 CDT 2010


--- Comment #39 from Caron Jensen <caron at codeweavers.com>  2010-07-13 14:01:32 ---
(In reply to comment #38)
> Has anyone gotten this multiple times after recovering without
> a restart/relaunch?

For me, this can happen every time I play 'offline' within cp_dustbowl, default
settings (and by default I mean, I keep the 15 bots, always let the computer
choose my character, etc).  The first two stages are fine, and I can complete
the third stage without getting the error.  But, if I remain in the third stage
for any amount of time (gain the first control point and then hang out), I'm
bound to lose fps and eventually time out.  When I time out, I return to the
TF2 menu and from this point, I can relaunch and restart an offline session. 
However, I am more prone to see the behavior earlier on (like in the first
stage as I connect).

Originally, I thought the five minute warning was triggering the behavior, but
now I have had the drop in fps well before the warning and also after the

The behavior seems to occur within 20-30 minutes of play.

Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.

More information about the wine-bugs mailing list