[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 13 14:21:11 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23578





--- Comment #40 from Lukas Niederbremer <webmaster at flippeh.de>  2010-07-13 14:21:10 ---
(In reply to comment #38)

Check response #8 from me. I can play this and (like everyone else) the bug
will hit me sooner or later unless I quit before it can happen. It just seems
random.

Now the part that differs from most other people: I can sit it out and wait for
it to end and actually keep playing, whether I'm offline or online, on any
server. I just have to sit through it for 2 - 3 minutes and everything is back
to normal.

This keeps happening again and again until I don't want to play anymore.

> Tested with latest wine and noticed no change. The game can be playable for a
> long time -- I played for over an hour without hitting the bug. I also was able
> to leave the application running for several minutes after the bug occurred, I
> timed out from the server I was on, and after reconnecting I didn't have the
> bug anymore and I wasn't effected for the rest of the run of wine. I restarted
> the whole thing in an attempt to trigger the bug again. Still got nothing.
> Restarted again and got the bug almost immediately. I'm not sure if it's a
> one-time-per-run thing that most of us just aren't patient enough to power
> through or not. Has anyone gotten this multiple times after recovering without
> a restart/relaunch?

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