[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 13 14:26:02 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23578





--- Comment #41 from Brian <sickwookie at gmail.com>  2010-07-13 14:26:01 ---
(In reply to comment #38)
> Tested with latest wine and noticed no change. The game can be playable for a
> long time -- I played for over an hour without hitting the bug. I also was able
> to leave the application running for several minutes after the bug occurred, I
> timed out from the server I was on, and after reconnecting I didn't have the
> bug anymore and I wasn't effected for the rest of the run of wine. I restarted
> the whole thing in an attempt to trigger the bug again. Still got nothing.
> Restarted again and got the bug almost immediately. I'm not sure if it's a
> one-time-per-run thing that most of us just aren't patient enough to power
> through or not. Has anyone gotten this multiple times after recovering without
> a restart/relaunch?

I can confirm that after waiting for about 2 minutes the frame rate increases
back to normal. The timeouts seem to be related to inactivity from the client
not the bug itself. If I continue to "play" I do not get disconnected, but if I
just wait with no interaction I time out and get kicked by the server.

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