[Bug 23578] Team Fortress 2: Significant lag disrupts gameplay...

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 21 10:51:34 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23578





--- Comment #81 from Jeff Cook <cookiecaper at gmail.com>  2010-07-21 10:51:33 ---
Lag in Alien Swarm is a separate issue, I would assume.

Can one of the guys that experienced this on MW2 chime in? That would be
helpful, though this patch does seem to fix this issue completely. Valve
updated their anti-cheat code, which triggered more aggressive/frequent scans;
apparently there was some incongruency in WINE's implementation of the Windows
syscalls. From the patch, it looks like Windows would perform a memory size
check and if it was the expected size, not pursue the scan.

I would consider this issue resolved. Many thanks to everyone who helped out
with it.

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