[Bug 23637] Starcraft II is stuck in an infinite loop after starting

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 22 02:51:41 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23637





--- Comment #7 from Florian <florian at fkoeberle.de>  2010-07-22 02:51:40 ---
I had a second look at the log. It looks like WINE tries to use ARB shaders and
fails to do so because the shader is to complex. Maybe before patch 16 the
shader was simpler and that is why it worked before.

The big question is: Why does it use ARB shaders and not GLSL?

It could be that your graphic card or graphic card driver does not support
GLSL.

If you are lucky that isn't the case and you have disabled GLSL manually some
time ago and forgot about it:
You can use regedit to find out if the following registry key is set and to
which value (Don't change any registry key if you don't know what you do or you
may run in some strange "bugs" later on):
HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL

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