[Bug 18640] .NET 3.0 WPF MILCore (Media Integration Layer) requires IDirect3D9Ex for HW accelerated support
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 22 10:27:46 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=18640
--- Comment #24 from Louis Lenders <xerox_xerox2000 at yahoo.co.uk> 2010-07-22 10:27:46 ---
(In reply to comment #23)
> (In reply to comment #19)
> > Created an attachment (id=29770)
--> (http://bugs.winehq.org/attachment.cgi?id=29770) [details] [details]
> > patch 1
> >
> > here's a new series of patches. I extended IWindeD3DGetAdapterDisplayMode to
> > look more similar to ID3D9GetAdapterDisplayModeEx.
>
> > - hr = IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, (WINED3DDISPLAYMODE *) pMode);
> > + hr = IWineD3D_GetAdapterDisplayMode(This->WineD3D, Adapter, (WINED3DDISPLAYMODE *) pMode, NULL);
>
> It's not *that* easy. The WINED3DDISPLAYMODE and D3DDISPLAYMODE structures are
> now incompatible.
oops yeah, i remember that's why i created a seperate structure for
WINED3DDISPLAYMODE and WINED3DSCANLINEORDERING in my first patch, as that
required the minimum set of changes to the current code in d3d8/d3d9/wined3d.
I'll give it another try
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