[Bug 23777] New: Half-Life in full screen will be partially drawn

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 24 07:27:16 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23777

           Summary: Half-Life in full screen will be partially drawn
           Product: Wine
           Version: 1.2
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: axel at james-b.ch


Created an attachment (id=29807)
 --> (http://bugs.winehq.org/attachment.cgi?id=29807)
After a restore, Counter-Strike is not drawn completly

I've found that wine won't draw correctly Half-Life games (mods too), which are
in OpenGL, after an alt-tab (minimize). It has begun after a kernel,
nvidia-drivers and Xorg update.

When any HL game is started all is fine. After the first alt-tab the game
"window" is cut (see the attachments). It happens even when the game has the
same resolution as my screen and when I do ctrl+alt+arrows (change the current
desktop) since it minimizes the game. I have tested with a old Half-Life
(without Steam) and the bug is reproduced too.

I'm using Gentoo Linux, kernel 2.6.32-gentoo-r7 (before 2.6.32-r3),
nvidia-drivers-256.35 (and 195.36.24 was tested too) (Asus 285 GTX),
xorg-server-1.7.6 (before: 1.6.5-r1).

Other attachments: game effects are affected as well resulting in possible
cheat exploits. Notice that these are windows captures (alt-printscreen).

>> http://img822.imageshack.us/i/capturecounterstrike1.jpg/ (sniper scopes aren't drawn at the good position)
>> http://img9.imageshack.us/i/capturecounterstrike2.jpg/ (flash grenade doesn't produce the effect in fullscreen, seems shifted by the bug)

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