[Bug 22918] Ship Simulator 2008 demo crashes on startup (needs D3DXCreateSphere, D3DXCreateCylinder, and D3DXCreateTeapot)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 24 15:04:30 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22918





--- Comment #34 from Tony Wasserka <tony.wasserka at freenet.de>  2010-07-24 15:04:29 ---
(In reply to comment #33)

Alright, my code is located at http://repo.or.cz/w/wine/d3dx9TW.git
The COM part of the interface isn't that clean anyway, but maybe there's still
some useful information for you in there.. note that it prolly would be better
to use vertex declarations instead of FVFs internally though.
I don't know what functionality was still missing, but it was pretty complete
apart from the Optimize function and... IIRC some CloneMesh misbehaviors. .x
file loading is implemented as well :)
Anyway, I don't work on getting those patches merged anymore (due to various
reasons), so feel free to pick up stuff from the patches and just add my
copyright to the headers.

And.. yeah, I didn't implement D3DXCreateSphere, yet. Just D3DXCreateBox (I
think so) and D3DXCreateText (or whatever it was called)

fwiw, if you have questions just come to #winehackers on IRC, I'm quite often
around, my nick is bigbrain or neobrain ;)

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