[Bug 23135] Mass Effect 2 hangs/crashes after Shepard is reanimated

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 25 04:48:47 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23135





--- Comment #21 from Daniel Harvison <sirbubbles01 at yahoo.com.au>  2010-07-25 04:48:47 ---
(In reply to comment #20)
> I've had a bit of success with ME2 by stopping the cpufrequtils daemon, that is
> "sudo service cpufrequtils stop". I also added the grub boot option
> "clock=notsc" to my system, I'm not sure if that played a part or not. Note
> that notsc is for 64 bit systems, "clock=pit" might work for you. Again, I'm
> not sure it played a part in the outcome.
> 
> Mass Effect 2 seems to work quite well this way, and I think that cpufrequtils
> does not affect much when disabled in any case. So it seems clear that ME2
> doesn't like cpu frequency adjustments being done mid-game. If there's any way
> to correct this other than what I've gone over here, I'd really like to know.

To be clear about "clock=pit", that's for 32 bit systems.

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