[Bug 16026] Midi music does not play in Perfect Cherry Blossom demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 25 09:41:38 CDT 2010


Raymond <superquad.vortex2 at gmail.com> changed:

           What    |Removed                     |Added
                 CC|                            |superquad.vortex2 at gmail.com

--- Comment #5 from Raymond <superquad.vortex2 at gmail.com>  2010-07-25 09:41:36 ---
(In reply to comment #0)
> Created an attachment (id=17242)
 --> (http://bugs.winehq.org/attachment.cgi?id=17242) [details]
> Messages from the console when running the game.
> The Perfect Cherry Blossom demo seems to have a limited soundtrack compared
> with the full version- just sounds and MIDI versions of the first 3 levels. 
> Under Windows XP, music comes on instantly when you switch from WAV to MIDI
> under BGM options.  On Linux, there is no music from the demo.  You can get the
> music to play by having a copy of the full soundtrack, and placing that file in
> the game directory.
> I'm running Kubuntu 8.04.1.

do you have a wavetable sound card or MPU401-UART ?

it seem that you are using seq-dummy 

trace:midi:ALSA_AddMidiPort OUT (14:Midi Through:kernel:0:Midi Through
trace:midi:ALSA_AddMidiPort MidiOut[0]    name='L"Midi Through Port-0"' techn=1
voices=16 notes=16 chnMsk=ffff support=3
    ALSA info: midi dev-type=a0002, capa=0
trace:midi:ALSA_AddMidiPort IN  (14:Midi Through:kernel:0:Midi Through
trace:midi:ALSA_AddMidiPort MidiIn [0]    name='L"Midi Through Port-0"'
    ALSA info: midi dev-type=a0002, capa=0

aplaymidi -l
 Port    Client name                      Port name
 14:0    Midi Through                     Midi Through Port-0

arecordmidi -l
 Port    Client name                      Port name
 14:0    Midi Through                     Midi Through Port-0

more /proc/asound/seq/clients

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