[Bug 22971] Starcraft II - In game, can only see the map.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 1 09:12:52 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22971


Roderick Colenbrander <thunderbird2k at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |thunderbird2k at gmail.com




--- Comment #6 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-06-01 09:12:51 ---
There are all sorts of problems and which I think are driver related.

Framebuffer object errors (very serious since common settings are being used):
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED
(0x8cdd)
fixme:d3d:context_check_fbo_status     Color attachment 0: (0x8742528)
WINED3DFMT_B8G8R8A8_UNORM 1280x800
fixme:d3d:context_check_fbo_status     Depth attachment: (0x8742d90)
WINED3DFMT_D24_UNORM_S8_UINT 1280x800

Lack of s3tc support (you might be able to activate this using driconf):
err:d3d_texture:basetexture_bind >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindTexture @ basetexture.c / 322
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 760
err:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glCompressedTexSubImage2DARB @ device.c / 5332

If you can really upgrade your drivers since I expect those are causing the
issues.

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