[Bug 20799] Multiple games using OpenAL freezes/crashes during the startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 5 02:20:22 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20799





--- Comment #81 from Raymond <superquad.vortex2 at gmail.com>  2010-06-05 02:20:18 ---
(In reply to comment #79)

> 
> The drivers= line in the ~/.alsoftrc config file will prevent the PortAudio
> backend from being used at all, so it won't be probed and the lib won't ever be
> loaded or initialized.

driver = alsa,oss,pulse

but wine seem blacklist all alsa "hw" devices and oss device because they
doesn't support floating point format , have to use "plughw" for the "render"
and "capture" test but "capture" alway fail for oss driver because of invalid
format


./wine dlls/mmdevapi/tests/mmdevapi_test.exe.so mmdevenum
AL lib: alsa.c:925: set format = 2
mmdevenum.c:103: Device found:
{0.0.0.00000000}.{141BC511-102F-421E-90D3-D80617C1BBC0}
mmdevenum: 27 tests executed (0 marked as todo, 0 failures), 0 skipped.


what is this device "{0.0.0.00000000}.{141BC511-102F-421E-90D3-D80617C1BBC0}" ?

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