[Bug 17900] RenderTargetLockMode=disabled required for playable display (ati)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 6 18:44:30 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=17900





--- Comment #13 from paulo <i30817 at gmail.com>  2010-06-06 18:44:30 ---
As for this being a fglrx issue i think i can confirm that in thief. I played
until before the this issue occurs automatically without me doing anything
additional in game (at the end of a mission) saved in game quickly), quit,
changed the drivers to the open source version, and loaded the savegame. The
menu appeared but the ingame 3d world has the but i reported "fbo hangs ..."
that is a misnomer obviously, it doesn't hang but doesn't display - that is why
i saved the game so i didn't have to make anything.

Anyway, continuing to the next version with the fglrx drivers loaded it
correctly (by searching for the buttons in the dark) and in the open source
driver it crashed the game (am going to report it now).

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