[Bug 23025] D-Pad is not functional in epsxe

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 7 14:53:28 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23025





--- Comment #5 from mike <ovvinate at gmail.com>  2010-06-07 14:53:28 ---
Vitaliy Margolen:

The registry that I am referring to is explained here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=12203&iTestingId=42453

Yes I am using a different OS, but those directions made this issue disappear
(if already configured in wine 1.0.1, nothing is wrong). What exactly isn't
working completely is the d-pad input within the epsxe application using every
subsequent version of wine after 1.0.1. It interferes with game play severely.

To reproduce it is simple:

1. download epsxe and all subsequent required dll files to run a psx game
properly.
2. get a PSX game.
3. run it through wine past 1.0.1, following a config wizard in order to
configure the program for playability.
4. During setup of gamepad, you will find that the d-pad is stuck and is the
only input allowed to register from within the application. The other button
can be affected by this as well, a workaround is to press & hold those buttons
then move on to the next button. That still doesn't fix the d-pad issue, but at
least you could use everything else.

Now, I'm having quite a bit of trouble running a regression test even using the
wiki starting with running the bisect. Help, please??

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