[Bug 23028] Empire Earth 1.00 and 1.04 mirrored cursor on vertical move

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 8 10:59:43 CDT 2010


--- Comment #5 from Wylda <wylda at volny.cz>  2010-06-08 10:59:42 ---
(In reply to comment #4)
> Most likely due to mouse warping by dinput.

Hi Vitaliy, setting MouseWarpOverride to disable didn't bring me luck.

I can at least say Confirming... The mouse cursor is truly displayed upside
down and also moving is upside down. When you move up, cursor goes down and
vice versa.

Regression test looks impossible. For example i tried 6 times wine-1.1.44 and
in first five cases, the cursor was displayed normally. On 6th startup it was
displayed upside down and also moving was reverted. When this happens, console

fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.

So if someone can give a tip, what could cause this... Welcomed. We could then
do the reverse test. Take a version, which shows this all the time and revert
proposed commit.

Also in version around 1.1.42 are hard to start... I find out:

schedtool -a 0x1 -e wine Empire\ Earth.exe <-- *** Doesn't start ***
schedtool -a 0x2 -e wine Empire\ Earth.exe <-- *** Doesn't start ***
schedtool -a 0x3 -e wine Empire\ Earth.exe <-- *** Starts & correct 10 of 10

So looks like in between 1.1.42 and 1.1.44. But who knows, maybe 11th try could
be bad (upside down) even in case of 1.1.42. In 1.2-rc2 it shows up in 100%

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