[Bug 23086] Defense Grid: The Awakening - d3dx9_36.dll.D3DXCompileShaderFromFileA not implemented

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 8 13:18:50 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23086





--- Comment #3 from grio <grio at mail.ru>  2010-06-08 13:18:50 ---
(In reply to comment #1)
> The real problem is that d3dx9_36.dll.D3DXCompileShaderFromFileA is not
> implemented. Use winetrics as a workaround.

Thank you, Dmitry! It's work now. 
But next problem is become. The game grafics is very strange . Some objects and
textures are absent.
http://clip2net.com/clip/m28395/1276020454-cliptj2314-741kb.png

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