[Bug 23048] Unreal Tournament 3 fails and locks up

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 11 17:07:01 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23048





--- Comment #5 from Ken Phillis Jr <kphillisjr at gmail.com>  2010-06-11 17:07:00 ---
Created an attachment (id=28746)
 --> (http://bugs.winehq.org/attachment.cgi?id=28746)
Fixme Patch to the state_pscale function.

I added a few lines to the pscale function that is causing all of the errors
and found the following as output.

fixme:d3d:state_pscale Point size Problem, Initial Call:
nan/1.000000/0.000000/0.000000 
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1511
fixme:d3d:state_pscale Point size Problem, Final Call:
nan/1.000000/0.000000/0.000000

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