[Bug 8933] Extremely slow in rendering when running Jane's USAF
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jun 13 04:19:02 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=8933
--- Comment #10 from Austin English <austinenglish at gmail.com> 2010-06-13 04:19:00 ---
I get this in 1.2-rc3:
fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called
with NULL material !!!
fixme:d3d:state_mipmaplodbias Render state WINED3DRS_MIPMAPLODBIAS not
implemented yet
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
and still pretty slow.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list