[Bug 8933] Extremely slow in rendering when running Jane's USAF

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 13 04:19:02 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=8933





--- Comment #10 from Austin English <austinenglish at gmail.com>  2010-06-13 04:19:00 ---
I get this in 1.2-rc3:
fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState  D3DLIGHTSTATE_MATERIAL called
with NULL material !!!
fixme:d3d:state_mipmaplodbias Render state WINED3DRS_MIPMAPLODBIAS not
implemented yet
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !
err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different
mip-map counts !

and still pretty slow.

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