[Bug 23170] New: Men of War Demo crashes on startup, needs D3DXFilterTexture
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jun 14 03:51:11 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23170
Summary: Men of War Demo crashes on startup, needs
D3DXFilterTexture
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.bigdownload.com/games/men-of-war/pc/men-of-
war-demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: dank at kegel.com
CC: wine-bugs at winehq.org
Happened to try this game:
1f5071f09be6ca64ff7de0d7773710be4c398e1d Men-of-War-Demo.zip
With a clean .wine, it aborts quickly on startup with dialog
"No pixel shader 'PS' in effect 'shadow/sm' (erendershader.cpp, 339)"
and log
fixme:d3dx:D3DXCreateEffectEx (0x196ed0, 0x3f2be48, 4532, 0x1fbf330, 0xda8c30,
(nil), 0, (nil), 0x1fbf21c, 0x1fbf218): semi-stub
fixme:d3dx:ID3DXEffectImpl_GetParameterByName (0x1d2c70)->((nil), PS): stub
winetricks d3dx9_36 seems to work around this and let me play the game.
Interestingly, this game seems to compile shaders on first startup
and cache them in ~/my games/men\ of\ war\ demo/shader_cache
so if you remove all DLL overrides and rerun, it fails later with
wine: Call from 0x7edd7053 to unimplemented function
d3dx9_36.dll.D3DXFilterTexture, aborting
It looks like Owen is working on that function,
http://www.winehq.org/pipermail/wine-patches/2010-May/088732.html
Not sure what the status is.
Let's make this bug about the latter problem, since that's probably solvable
first.
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