[Bug 23186] New: Mass Effect 2: blending looks poor
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jun 15 00:32:13 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=23186
Summary: Mass Effect 2: blending looks poor
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
Created an attachment (id=28844)
--> (http://bugs.winehq.org/attachment.cgi?id=28844)
wine screenshot
See attached screenshots, windows versus wine.
Graphics card is an nvidia 9800 GTX+. Drivers on linux are 256.25 on linux (not
sure off hand on windows 7).
Terminal output is short:
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
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