[Bug 23186] New: Mass Effect 2: blending looks poor

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 15 00:32:13 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23186

           Summary: Mass Effect 2: blending looks poor
           Product: Wine
           Version: unspecified
          Platform: x86-64
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


Created an attachment (id=28844)
 --> (http://bugs.winehq.org/attachment.cgi?id=28844)
wine screenshot

See attached screenshots, windows versus wine.

Graphics card is an nvidia 9800 GTX+. Drivers on linux are 256.25 on linux (not
sure off hand on windows 7).

Terminal output is short:
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats

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