[Bug 21609] Multiple games loose most sound effects or crash

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 17 02:06:39 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=21609


LeafFace <fatalcradle at comcast.net> changed:

           What    |Removed                     |Added
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                 CC|                            |fatalcradle at comcast.net




--- Comment #36 from LeafFace <fatalcradle at comcast.net>  2010-06-17 02:06:36 ---
SOLVED?

Short Version:
Using Synaptic Package Manager or apt-get, install the libmpg123-dev and
libopenal-dev packages. This should solve the problem of games losing sound
effects but not music.

Long Version:
Being a bit of a newb to wine/Ubuntu, I have no idea if this is a proper fix.
Feedback/results are appreciated.
I've been running Oblivion, and everything worked beautifully with the
exception of sound. Music and dialogue played fine, but effects (footsteps,
weapon sounds, the like) didn't play. This was a game-breaker for me.
After bloody ages figuring out how to patch the wine source, I did so with both
fixes listed above, and recompiled. No dice. Upon a second attempt, I ran
./configure and noticed that several of the development libraries were missing,
crippling wine's functionality. Some of the issues are of no concern to me,
like SSL or CUPS, but the two I mentioned enable the mp3 codec, and enable
OpenAL, respectively. OpenAL is responsible for generating sounds in a 3D
environment, which is why music and voice-overs that just play work, but sounds
like footsteps or far off voices which are affected by position relative to the
character don't.
Anyway, after installing those packages. recompiling the source (probably not
necessary but I did it just in case), and putting on my lucky socks I ran
Oblivion. It worked like the charm; as of yet I haven't encountered any lacking
sounds.

I've only tested this with 1.2rc-3 and Oblivion, but given the general nature
of the problem I'm guessing it will work for most versions/programs.

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