[Bug 7924] 3Dmark2001 won't run with sound enabled in demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 19 07:48:26 CDT 2010


Andrew Nguyen <arethusa26 at gmail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
          Component|directx-dsound              |-unknown
         Resolution|                            |DUPLICATE

--- Comment #15 from Andrew Nguyen <arethusa26 at gmail.com>  2010-06-19 07:48:24 ---
The key output is:

err:ole:CoGetClassObject class {38be3000-dbf4-11d0-860e-00a024cfef6d} not
err:ole:CoGetClassObject class {38be3000-dbf4-11d0-860e-00a024cfef6d} not
err:ole:CoGetClassObject no class object {38be3000-dbf4-11d0-860e-00a024cfef6d}
could be created for context 0x3

This corresponds to the "MPEG Layer-3 Decoder" DirectShow filter. Using native
devenum and quartz, taking l3codecx.ax from the DirectX 9 redist, and
registering it allows 3DMark2001 to start. Bug 18773 has more description of
the problem, and this bug is slightly cluttered with irrelevant discussion, so
marking duplicate.

*** This bug has been marked as a duplicate of bug 18773 ***

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