[Bug 20311] Blitzkrieg game crashes when selecting 'Allies campaign'

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 19 18:05:36 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20311





--- Comment #27 from Nikolay Sivov <bunglehead at gmail.com>  2010-06-19 18:05:36 ---
(In reply to comment #26)
> I don't know if this is important, but won't hurt me if i mention, that i did
> binary comparison of the 1.xml created by native and builtin, because of
> checksum differes.
> 
> I find out, that native is 2bytes longer then builtin, because native writes
> 0x0D 0x0A, but builtin 0x0A in two cases. I don't know if that is intentional
> (unix) or wine should be trying to create exactly the same XML document like on
> Windows environment.

Yes, that's a known problem. For getting node text we have an ugly stream
fixing logic that changes \n to \n\r. But it's not a way we need, and libxml2
doesn't provide a switch to enable MS kind of line ends (which is fine cause
nobody should care). Anyway it's fine to write as is if we're going to read
with our builtin msxml3 after that, but ideally we want exactly the same output
files of course (a rewritten serializing from libxml2 needed for that I think
which is not possible without a massive code duplication or without using some
private API calls).

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list