[Bug 23397] LEGO Harry Potter [Years 1-4] sound stutter with alsa

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 30 21:13:59 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23397


Raymond <superquad.vortex2 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |superquad.vortex2 at gmail.com




--- Comment #3 from Raymond <superquad.vortex2 at gmail.com>  2010-06-30 21:13:58 ---
(In reply to comment #0)
> Created an attachment (id=29163)
 --> (http://bugs.winehq.org/attachment.cgi?id=29163) [details]
> rzipped dsound log
> 
> Game sound stutters when using alsa. Doing winetricks sound=oss fixes the
> problem. 
> Attached a dsound log

It seem wine has not implemented DSDEVID_DefaultPlayback,
DSDEVID_DefaultVoicePlayback ?



trace:dsound:GetDeviceID (DSDEVID_DefaultPlayback,0xa69b9d4)
trace:dsound:GetDeviceID returns {bd6dd71a-3deb-11d1-b171-00c04fc20000}
trace:dsound:GetDeviceID (DSDEVID_DefaultVoicePlayback,0xa69b9e4)
trace:dsound:GetDeviceID returns {bd6dd71a-3deb-11d1-b171-00c04fc20000}
trace:dsound:DirectSoundEnumerateW lpDSEnumCallback = 0xa656d10, lpContext =
0xa6b3fd0
trace:dsound:GetDeviceID (DSDEVID_DefaultPlayback,0x32f1cc)
trace:dsound:GetDeviceID returns {bd6dd71a-3deb-11d1-b171-00c04fc20000}
trace:dsound:DirectSoundEnumerateW calling lpDSEnumCallback(NULL,"Primary Sound
Driver","winealsa.drv",0xa6b3fd0)
trace:dsound:DirectSoundEnumerateW calling
lpDSEnumCallback({bd6dd71a-3deb-11d1-b171-00c04fc20000},"default","winealsa.drv",0xa6b3fd0)

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