[Bug 20467] Battle Realms: Crashes on closing

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 7 08:54:56 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=20467


Cùran <debian at carbon-project.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #24351|0                           |1
        is obsolete|                            |




--- Comment #7 from Cùran <debian at carbon-project.org>  2010-03-07 08:54:55 ---
Created an attachment (id=26667)
 --> (http://bugs.winehq.org/attachment.cgi?id=26667)
Backtrace of the crash on closing (WINEDEBUG with d3d channels;1.1.40).

This is more or less the same as the backtrace in attachment 24351, but with
all d3d debugging channels activated (I activated them because in bug 21515,
comment 116 it is said, that one needs generally almost all d3d debugging
channels to debug a d3d issue and in comment #3 it was speculated, that this
might be WineD3D related). If you want/need other channels, just let me know.

Apart from that, I can reproduce the crash with 1.1.40.

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