[Bug 2792] MissionForce Cyberstorm not working
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Mar 8 21:12:33 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=2792
Jeff Zaroyko <jeffz at jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
URL|http://www.fileplanet.com/1 |http://members.iinet.net.au
|1494/10000/fileinfo/Mission |/~something/mfcsdemo.tar.lz
|Force:-CyberStorm |ma
Resolution| |INVALID
--- Comment #34 from Jeff Zaroyko <jeffz at jeffz.name> 2010-03-08 21:12:32 ---
Tested with 1.1.40 - still a problem.
Note; this does not require vm86 to test, just the files are packed with a dos
program - unpacked with dosbox.
Looking at the +all log, GetSystemPaletteEntries returns 0, which I now see
that Louis pointed at earlier, which I missed.
The reason for this appears to be that in x11drv palette_size is 0, when I am
running X at 24bpp. This appears to be correct.
As per comment 14, the game requires the correct colour depth on Windows to
run.
Comment 16 shows that the game starts when X is set to the correct depth also.
Marking invalid.
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