[Bug 21941] Alpha Prime crashes right after the intro

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 11 05:00:03 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21941





--- Comment #8 from Stefan Dösinger <stefandoesinger at gmx.at>  2010-03-11 05:00:02 ---
An update: Possibly the crash isn't caused by a different pointer, but by an
incorrectly aligned pointer. D3D resource mappings are 32 byte aligned, OpenGL
mappings don't give such a guarantee. Alpha prime works with my randomized
pointer patch if I make sure the returned pointer is 32 byte aligned.

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