[Bug 22103] New: Starcraft II: crashes after "loading" screen with ACCESS_VIOLATION error - wrong video memory size detection

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 21 06:09:36 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22103

           Summary: Starcraft II: crashes after "loading" screen with
                    ACCESS_VIOLATION error - wrong video memory size
                    detection
           Product: Wine
           Version: 1.1.41
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: globtroter at gmail.com


Issue:
- starcraft beta installs correctly
- game updates correctly
- game loads
-- you can see loading screen
-- as soon as loading finishes, game crashes with ACCESS_VIOLATION exception
and opens Blizzard Error Reporter

There's a lot of messages like these while running in console:

fixme:d3d_texture:texture_init Failed to create surface 0x8616658, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
err:d3d9:device_parent_CreateSurface (0x1764d4) CreateSurface failed, returning
0x8876017c


Potential problem:
Wine wrongly detects amount of video card memory


Tested system:
Ubuntu 9.10 "Karmic" 64bit
Wine 1.1.39, 1.1.40, 1.1.41
Nvidia Quadro NVS 140M 512MB

Workaround:
Override detection of memory by setting in registry this key:

HKEY_CURRENT_USER/Software/Wine/Direct3D/VideoMemorySize

to memory amount (eg. 512)

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