[Bug 22169] New: glPointSize errors
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Mar 26 12:11:00 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22169
Summary: glPointSize errors
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: lmage11 at twcny.rr.com
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1518
Wine is spamming this message to me while running Halo 1. The problem seems to
be that glPointSize is being passed 0, which according to the documentation
(http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml) is invalid. It is
pretty easy to see from the definition of state_pscale that the value which is
passed to glPointSize (pointSize.f) is not even touched if
stateblock->renderState[WINED3DRS_POINTSCALEENABLE] is not true.
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