[Bug 22169] New: glPointSize errors

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 26 12:11:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22169

           Summary: glPointSize errors
           Product: Wine
           Version: unspecified
          Platform: All
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: lmage11 at twcny.rr.com


fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1518

Wine is spamming this message to me while running Halo 1. The problem seems to
be that glPointSize is being passed 0, which according to the documentation
(http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml) is invalid. It is
pretty easy to see from the definition of state_pscale that the value which is
passed to glPointSize (pointSize.f) is not even touched if
stateblock->renderState[WINED3DRS_POINTSCALEENABLE] is not true.

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