[Bug 22212] Random Crashes in Sacred 2

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 30 16:38:27 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22212





--- Comment #3 from Woula Dingdong <JakobRau at web.de>  2010-03-30 16:38:26 ---
The problem is not getting the debug information into a file, but running the
game while debugging. Using 'WINEDEBUG=+relay' makes it take ages to load, and
then finally the games say 'gameserver:timeout' at the end of the startup and
exits itself. I tried 'WINEPREFIX=~/.wine/sacred2 WINEDEBUG=+relay,+seh,+tid
wine sacred2.exe &> /tmp/output.txt' like in the FAQ... I cancelled it after 10
minutes or so and output.txt turned out to be 2.5 GB big o.O. Do I do something
wrong? Is there any way to cut the debug information shorter?

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