[Bug 9358] Low latency interactive buffers are not mixed properly in directsound

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 5 21:24:38 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=9358





--- Comment #27 from Raymond <superquad.vortex2 at gmail.com>  2010-05-05 21:24:37 ---
(In reply to comment #21)
> They are, sort of. Unfortunately alsa dmix uses power or 2 period sizes, and
> since nobody has hardware mixing I used that function to find out how big a
> period should be.
> 
> The current driver model doesn't allow me to know what the period size is, so I
> use a rough approximation to keep it near 10 ms if the primary rate is 44100 or
> 48000 which it is by default. The real problem is that alsa dmix sucks, so I
> have to work around its limitations. I really cannot when the expected latency
> is <100ms, so Im stuck with an imperfect solution that works for most people.

I don't understand why "The current driver model doesn't allow me to know what
the period size" ?

The current implementation is setting buffer time and period time but
dsound_test always fail since the driver allocate different buffer size when
sampling rate is different

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