[Bug 22498] Stuttering sound when playing HoMM3

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 5 21:34:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22498





--- Comment #16 from Raymond <superquad.vortex2 at gmail.com>  2010-05-05 21:33:59 ---
(In reply to comment #15)
> > if the game use dsound , using the new waveout.c cannot fix your problem
> 
> well, believe it or not, it does. the bug is rather obvious in the game, i have
> no problem determining whether it is present or not.
> 
> there are 3 ways of fixing it:
> 
> 1) switching to OSS audio in winecfg.
> 2) using old waveout with dwPlayedTotal fix.
> 3) using new waveout by Maarten.


cat /proc/asound/card0/pcm0p/sub0/hw_params

you will know the hardware parameters of your sound card while using oss and
alsa

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