[Bug 10176] rFactor Dedicated not working anymore after update

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 6 03:01:53 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=10176


c3kkos <c3kkos at hotmail.it> changed:

           What    |Removed                     |Added
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                 CC|                            |c3kkos at hotmail.it




--- Comment #30 from c3kkos <c3kkos at hotmail.it>  2010-05-06 03:01:52 ---
(In reply to comment #29)
> This is your friendly reminder  that there has been no bug activity for 6
> months. Is this still an issue in current (1.1.43 or newer) wine?

Hi.

I'm running Debian Lenny with kernel 2.6.32-3-686
and wine-1.1.42

Trying to get the whole stuff works but i'm hitting a hard wall.

I want to set up a small hidden-under-office-desk linux box with a
rFactor_Dedicated_server running upon it 24h/7 for
testing purposes.

This machine has NOT a monitor attached, so i'm also using a cygwin/x Windoze
port of xserver (rather than xming, giving me some problems).

For this, i mirrored the windoze' rFactor folder into /usr/games/rFactor and
i'm using all the wine libraries to emulate
windows functions calls. NO OVERRIDES at ALL

So i'm actually:

- loggin into the linux box through a ssh session (PuTTY with X11 forwarding)

- running the X server in my Windoze main machine (Cygwin/X -> X)

- issuing the following command: /usr/games/rFactor# wine rFactor\
Dedicated.exe

and that's the output:

Xlib:  extension "MIT-SHM" missing on display "localhost:11.0".
fixme:font:SetMapperFlags (0x4c94, 0x00000001): stub - harmless
Xlib:  extension "MIT-SHM" missing on display "localhost:11.0".


The GUI loads flawlessly, giving me infos that the server is UP and RUNNING.

Adding an AI to the match, the program starts benchmarking itself giving me the
FPS count, which is somehow stable 'round 150 FPS (my little linux machine is
and old and glorious Celeron 700Mhz and 256Mb ram)

So.. everything seems to work well..

Logging into another ssh session and issuing the 'netstat -a' command it shows
me that all the tcp/udp ports are well binded and LISTENING

tcp        0      0 *:34447                 *:*                     LISTEN



Here comes the madness:

rFactor client DO NOT see the game.
running rFactor.exe in the windoze machine, and pointing to the linuxbox's IP
returns the VOID.


There's something i do wrong?

Network problems? Wine bug? 

My bug? :)

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