[Bug 22623] Unigine Heaven 2 benchmark d3d version has funny stripes on stone and wood
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon May 10 12:29:34 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22623
--- Comment #6 from Rico <kgbricola at web.de> 2010-05-10 12:29:34 ---
Created an attachment (id=27856)
--> (http://bugs.winehq.org/attachment.cgi?id=27856)
+d3d log
I couldn't see it the whole time but I get sometimes black squares. So I'm not
sure if it is the same problem. The visibility of the black squares is that
short, I couldn't manage to take a screen shot. There are some opengl errors
(see the attached +d3d log):
err:d3d:IWineD3DDeviceImpl_UpdateSurface >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glCompressedTexSubImage2DARB @ ../../../git/dlls/wined3d/device.c
/ 5285
This was tested with 8800GTS, 195.36.15
The problem is caused by
bb94bc382329f4c9950aad1aa6f32fe0514f1dd9 is the first bad commit
commit bb94bc382329f4c9950aad1aa6f32fe0514f1dd9
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Mar 30 11:24:46 2010 +0200
wined3d: Add more general support for partial updates of compressed
surfaces to IWineD3DDeviceImpl_UpdateSurface().
:040000 040000 94906ae93d492f49d6c7e3113a158dd181f2dfd1
b0bde77aa9f41ec979d991c750864b47ad8fb6df M dlls
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