[Bug 22629] Far Cry: segfault upon execution

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 10 16:50:43 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22629





--- Comment #6 from Vincent Pelletier <plr.vincent at gmail.com>  2010-05-10 16:50:42 ---
(In reply to comment #5)
> not-matching/broken 32-bit liopengl (which is part of the driver)

I searched for potentially problematic files (especially remains from
installing nvidia driver from their .run, which already caused problems in the
past), and deleted some of them (if anyone knows the entire list to check, I'm
much interested).
I ran debsums against all packages containing "*nvidia*" files (case ignored),
and all match, and checked which package each file came from (in case more file
remained from .run install).
I compared driver version inside/outside the chroot, they are identical (whole
package version string).
I discovered nvidia-glx-dev wasn't installed in my chroot, so I installed it.
I git "clean -fx"'ed my wine copy, and rebuilt it.
I also rebooted, as I rarely do (suspend to ram) in case of some side effect of
that.

Still the same result.

Also, I tried running wine from source directory, with same result.

So besides the undeniable possibility that some more files remain from my .run
install, I'm quite short on ideas.

For completeness I must also say that:
- from the "ia32 libs broken in debian" era, I not only kept the chroot, but
also the ld.so.conf pointing at chroot's lib dirs - and I don't have any 32bits
libs installed outside of the chroot (unless, again, some package left some
over).
- I run "make install" from wine tree, and from time to time I clean /usr/local
by hand, looking for files older than my last wine update (note: I bind-mount
host /usr/local onto chroot /usr/local to do so).

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