[Bug 22646] Modern Warfare 2: Fog and smoke rendered incorrectly

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 11 14:24:47 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22646


Lars Blomqvist <knaprigt at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #3 from Lars Blomqvist <knaprigt at gmail.com>  2010-05-11 14:24:46 ---
Well, after doing a regression test confirming that the problem was "commit
224043d6cf8b56e9ff2537358646700211d54d1f" concerning "GL_ARB_map_buffer_range"
in "wined3d", I noticed this problem is already fixed in the latest source
repository (after the release of Wine 1.1.44).

So, in other words, unless someone "breaks" the source in the repository this
one should be considered fixed from Wine 1.1.45.

Please close this one as "fixed"!

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