[Bug 22677] New: Avalon: Sound is wobbly then stops during gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 13 11:33:24 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22677

           Summary: Avalon: Sound is wobbly then stops during gameplay
           Product: Wine
           Version: 1.1.42
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: andrewdied at gmail.com


Created an attachment (id=27929)
 --> (http://bugs.winehq.org/attachment.cgi?id=27929)
console output from wine for Avalon

While running Siege of Avalon (chapter 1) the sound / background music will
start playing, but within a few minutes in the game the sound "wobbles" and
then shuts off entirely.  I don't know enough about the sound system in wine to
determine which of these is an appropriate sound related entry, so I'll attach
all of the console output for a 5 minute play.

The sounds go badly quickly when opening a gate, such as on the southern side
of the courtyard.

I have tried launching the game through DTMain1.exe and DTLoader.exe.  Both
sometimes hang after a few seconds of the intro.

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